Tribhuvan University
Bachelor of Computer Application
Semester 2 · TU Board 2026
Course Title: UI/UX Design (BCA155)
Full Marks: 60Pass Marks: 24Time: 3 hours
Group B
Attempt any SIX question.(6 × 5 = 30)
- 11.5
Differentiate between UI and UX. Explain with suitable examples how poor UI or poor UX can affect the usability and success of a digital product.
- 12.5
Explain the major principles of effective UI/UX design, including usability, accessibility, consistency, simplicity, and feedback. Discuss how ignoring these principles can create problems for users.
- 13.5
Compare interviews, surveys, observation, and usability testing as UX research techniques. Explain how a designer can select an appropriate technique according to the design problem.
- 14.5
Analyze the importance of visual hierarchy in interface design. Explain how any four principles such as contrast, proximity, alignment, size, color, and typography can be used to direct user attention.
- 15.5
Compare different interaction styles used in user interfaces. Explain any three interaction styles with suitable examples and mention the situations in which each style is appropriate.
- 16.5
Analyze different navigation models used in interface design. Discuss any four of Hub and Spoke, Multilevel/Tree, Stepwise, Pyramid, Fully Connected, and Flat Navigation, and explain suitable applications for each model.
- 17.5
Explain the role of Information Architecture in UI/UX design. Discuss how card sorting, content organization, labeling, navigation, and sitemaps contribute to creating an understandable interface.
- 18.5
Explain the major stages of the UX design process. Analyze the importance of involving users during research, design, prototyping, and testing, and discuss problems that may occur when user involvement is ignored.
- 19.5
Analyze the relationship between page layout, color scheme, typography, visual hierarchy, and responsive design. Explain how poor design decisions in these areas can negatively affect usability and user experience.
- 20.5
Explain the importance of accessibility in UI/UX design. Discuss how readable text, sufficient contrast, keyboard accessibility, clear labels, and alternative text can make a digital product usable by people with different abilities.
- 21.5
Compare wireframes, mockups, and prototypes. Explain the purpose of each and discuss when they should be used during the UI/UX design process.
- 22.5
Explain the usability testing process. Discuss how task completion, error rate, time on task, user feedback, and observation can be used to identify usability problems and improve an interface.
Group A
Very Short Answer Questions (Attempt all Questions.) Marks](10 × 1 = 10)
- 1.1
Differentiate between usability and user experience (UX) in one sentence.
- 2.1
Which usability principle helps users understand what is currently happening in a system?
- 3.1
What is the main purpose of creating a user persona in UX design?
- 4.1
How does Information Architecture help users find information efficiently?
- 5.1
Which interaction style allows users to manipulate interface objects through actions such as dragging, dropping, and resizing?
- 6.1
What is the difference between global navigation and local navigation?
- 7.1
Which visual hierarchy principle groups elements by placing them close to one another?
- 8.1
Why is responsive design necessary for websites accessed through different devices?
- 9.1
What is the main difference between a low-fidelity prototype and a high-fidelity prototype?
- 10.1
What is the purpose of formative evaluation in UI/UX design?
Group B
Short Answer Questions (Answer any SIX questions.) Marks](6 × 5 = 30)
- 11.5
Differentiate between UI and UX. Explain with suitable examples how poor UI or poor UX can affect the usability and success of a digital product.
- 12.5
Explain the major principles of effective UI/UX design, including usability, accessibility, consistency, simplicity, and feedback. Discuss how ignoring these principles can create problems for users.
- 13.5
Compare interviews, surveys, observation, and usability testing as UX research techniques. Explain how a designer can select an appropriate technique according to the design problem.
- 14.5
Analyze the importance of visual hierarchy in interface design. Explain how any four principles such as contrast, proximity, alignment, size, color, and typography can be used to direct user attention.
- 15.5
Compare different interaction styles used in user interfaces. Explain any three interaction styles with suitable examples and mention the situations in which each style is appropriate.
- 16.5
Analyze different navigation models used in interface design. Discuss any four of Hub and Spoke, Multilevel/Tree, Stepwise, Pyramid, Fully Connected, and Flat Navigation, and explain suitable applications for each model.
- 17.5
Explain the role of Information Architecture in UI/UX design. Discuss how card sorting, content organization, labeling, navigation, and sitemaps contribute to creating an understandable interface.
- 18.5
Explain the major stages of the UX design process. Analyze the importance of involving users during research, design, prototyping, and testing, and discuss problems that may occur when user involvement is ignored.
- 19.5
Analyze the relationship between page layout, color scheme, typography, visual hierarchy, and responsive design. Explain how poor design decisions in these areas can negatively affect usability and user experience.
- 20.5
Explain the importance of accessibility in UI/UX design. Discuss how readable text, sufficient contrast, keyboard accessibility, clear labels, and alternative text can make a digital product usable by people with different abilities.
- 21.5
Compare wireframes, mockups, and prototypes. Explain the purpose of each and discuss when they should be used during the UI/UX design process.
- 22.5
Explain the usability testing process. Discuss how task completion, error rate, time on task, user feedback, and observation can be used to identify usability problems and improve an interface.
Group C
Long Answer Questions (Answer any 2 questions.) Marks](2 × 10 = 20)
- 23.10
Describe the role of prototyping in UI/UX design. Compare low-fidelity and high-fidelity prototypes and explain how transitions, animations, feedback, and interactive elements can make a prototype more realistic and useful for testing.
- 24.10
Discuss the importance of design evaluation throughout the UI/UX design process. Compare formative and summative evaluation in terms of their objectives, timing, methods, and outcomes, and explain how evaluation findings can be used to improve a digital product.
- 25.10
Explain the key principles of usability and user-centered design in UI/UX. Discuss how user research, usability testing, accessibility, consistency, feedback, error prevention, and responsive design contribute to creating an effective and user-friendly digital product.
— The End —