CSC214 Computer Graphics

Computer Graphics Model question question paper

12 questionsSit this paper (timed)

Tribhuvan University

Bachelor of Science in Computer Science and Information Technology

Semester 3 · Model question

Course Title: Computer Graphics (CSC214)

Full Marks: 60Pass Marks: 24Time: 3 hours

Candidates are required to give their answers in their own words as far as practicable. The figures in the margin indicate full marks.

Group A

(2 × 10 = 20)

  1. 1.

    Why normal equation of circle is not used to compute circle? Write algorithm for bersenham's line drawing technique. derive mid-point circle algorithm.

    10
  2. 2.

    Describe the architecture of raster and random scan display. How scaling method is used in hidden surface removal.

    10
  3. 3.

    Find viewport coordinates of quadrilateral (1,1),(1,2),(2,2)and(3,4) in a window with diagonal endpoints (1,1),and (4,4) to view port with diagonal end points (3,2),and (6,6).

    10

Group B

(8 × 5 = 40)

  1. 4.

    Explain software standards in computer graphics.

    5
  2. 5.

    explain scanline polygonal filling technique .

    5
  3. 6.

    What are the advantage of a homogeneous coordinate system? Explain and derive 2D shear about a base line y=y_ref

    5
  4. 7.

    What is a window to viewport transformation, Deduce window to viewport transformation with appropriate mathematical expression .

    5
  5. 8.

    Clip a line using cohen sutherland algorithm with end points (10,10) and (60,30) in a window (15,15) and (25,25).

    5
  6. 9.

    Reflect a traingle (2,4),(4,6),(2,6) about a line y=1/2(x +4)

    5
  7. 10.

    Derive oblique projection matrix. what is the difference between cabiliar and cabinet projection?

    5
  8. 11.

    What is specular reflection model of phong? Explain shadows and intensity attenuation in illumination modelling?

    5
  9. 12.

    What is VR? What are the advantages and disadvantages?

    5

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