PhysicsUnit 38 min read
Kinematics: Motion, Speed, Velocity, Acceleration, Graphs & Equations
Unit 3 of Physics explores how objects move—defining motion, analyzing speed/velocity/acceleration, interpreting motion graphs, and solving problems using kinematic equations. Learn to describe motion mathematically and graphically, with real-world applications and NEB-style practice.
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## **What is Kinematics?**
Kinematics is the **branch of physics that studies motion without considering the forces causing it**. It focuses on:
- **Position** (where an object is)
- **Displacement** (how far it moves from the starting point)
- **Speed** (how fast it moves)
- **Velocity** (speed + direction)
- **Acceleration** (how fast velocity changes)
### **Key Terms**
```figure
{
"type": "number-line",
"from": -10,
"to": 10,
"interval": {"from": -5, "to": 5, "openFrom": true, "openTo": false},
"points": [
{"x": 0, "label": "Start (O)"},
{"x": 3, "label": "A (3 m)"},
{"x": -2, "label": "B (-2 m)"}
],
"caption": "A moves from O to A (displacement = +3 m), B moves from O to B (displacement = -2 m)."
}
- Distance: Total path length traveled (scalar, no direction). Example: If you walk 2 m east and 3 m north, your distance = 2 + 3 = 5 m.
- Displacement: Shortest distance from start to end (vector, has direction). Example: Same walk → displacement = √(2² + 3²) = 3.61 m northeast.
- Speed: Distance traveled per unit time (scalar). Formula: ( \text{Speed} = \frac{\text{Distance}}{\text{Time}} ) (units: m/s or km/h).
- Velocity: Displacement per unit time (vector). Formula: ( \text{Velocity} = \frac{\text{Displacement}}{\text{Time}} ) (units: m/s with direction).
- Acceleration: Rate of change of velocity (can be positive or negative). Formula: ( \text{Acceleration} = \frac{\text{Change in Velocity}}{\text{Time}} ).
Types of Motion
1. Uniform Motion (Constant Speed)
- Speed does not change over time.
- Graph: Straight line on a distance-time graph.
- Example: A car moving at 60 km/h on a highway.
2. Non-Uniform Motion (Variable Speed)
- Speed changes over time.
- Graph: Curved line on a distance-time graph.
- Example: A bus accelerating from rest.
3. Uniform Acceleration
- Acceleration remains constant.
- Example: A freely falling object (ignoring air resistance).
- Equations of Motion (for uniformly accelerated motion):
- ( v = u + at )
- ( s = ut + \frac{1}{2}at^2 )
- ( v^2 = u^2 + 2as )
- ( s = \frac{(u + v)}{2} \times t ) Where:
- ( u ) = initial velocity
- ( v ) = final velocity
- ( a ) = acceleration
- ( s ) = displacement
- ( t ) = time
Motion Graphs
Graphs help visualize motion. Three key types:
1. Distance-Time Graph
- Slope = Speed.
- Steeper slope → higher speed.
- Horizontal line → object at rest.
- Curved line → acceleration.
2. Velocity-Time Graph
- Slope = Acceleration.
- Horizontal line → constant velocity (no acceleration).
- Area under the graph = displacement.
3. Acceleration-Time Graph
- Area under the graph = Change in velocity.
Solved Examples
Example 1: Calculating Speed
A car travels 150 km in 2.5 hours. Find its average speed. Solution: [ \text{Speed} = \frac{\text{Distance}}{\text{Time}} = \frac{150 \text{ km}}{2.5 \text{ h}} = 60 \text{ km/h} ]
Example 2: Using Equations of Motion
A bus starts from rest and accelerates at 2 m/s². Find its speed after 5 seconds and the distance covered. Solution:
- Final velocity (( v )): [ v = u + at = 0 + (2 \times 5) = 10 \text{ m/s} ]
- Distance covered (( s )): [ s = ut + \frac{1}{2}at^2 = 0 + \frac{1}{2} \times 2 \times 5^2 = 25 \text{ m} ]
Example 3: Velocity-Time Graph Analysis
A velocity-time graph shows a straight line from (0,0) to (4,20). Find:
- Acceleration.
- Displacement in 4 seconds.
Solution:
- Acceleration = slope of the graph = ( \frac{20 - 0}{4 - 0} = 5 \text{ m/s²} ).
- Displacement = area under the graph = ( \frac{1}{2} \times 4 \times 20 = 40 \text{ m} ).
Comparison Table: Speed vs. Velocity vs. Acceleration
| Term | Definition | Type | Units | Example |
|---|---|---|---|---|
| Speed | Distance traveled per unit time | Scalar | m/s, km/h | A car moves at 60 km/h. |
| Velocity | Displacement per unit time (direction) | Vector | m/s (with dir) | A plane flies north at 500 km/h. |
| Acceleration | Rate of change of velocity | Vector | m/s² | A bike speeds up from 0 to 10 m/s in 2 s. |
NEB Board-Style Questions
Short Answer (2 marks)
Define displacement. How is it different from distance? Answer: Displacement is the shortest distance from the starting point to the final position in a specified direction (vector). Distance is the total path length traveled (scalar). Example: Walking 3 m east and 4 m north → distance = 7 m, displacement = 5 m northeast.
A car moves with a constant speed of 25 m/s for 10 seconds. Calculate the distance covered. Answer: [ \text{Distance} = \text{Speed} \times \text{Time} = 25 \times 10 = 250 \text{ m} ]
Long Answer (5 marks)
A ball is thrown vertically upward with an initial velocity of 20 m/s. Calculate:
- The time taken to reach maximum height.
- The maximum height attained.
- The velocity of the ball after 3 seconds.
Solution:
- At max height, ( v = 0 ). Using ( v = u + at ): [ 0 = 20 - 10t \implies t = 2 \text{ s} \quad (\text{since } a = -g = -10 \text{ m/s²}) ]
- Max height (( s )): [ s = ut + \frac{1}{2}at^2 = 20 \times 2 - \frac{1}{2} \times 10 \times 2^2 = 20 \text{ m} ]
- Velocity after 3 s: [ v = 20 - 10 \times 3 = -10 \text{ m/s} \quad (\text{negative sign indicates downward direction}) ]
Graph-Based (3 marks)
Sketch a velocity-time graph for an object moving with:
- Constant velocity of 5 m/s for 4 seconds.
- Uniform acceleration of 2 m/s² for the next 3 seconds.
Answer:
Velocity-time graph for the given motion.
Exam Tip
- Units Matter: Always write units (m/s, m/s², km/h) in answers. NEB deducts marks for missing units!
- Direction in Vectors: For velocity/acceleration, always state direction (e.g., "2 m/s north").
- Graph Interpretation:
- Distance-time: Slope = speed.
- Velocity-time: Slope = acceleration; Area = displacement.
- Equations of Motion: Memorize the 4 equations and know when to use each (e.g., if time is unknown, use ).
- Sign Conventions:
- Upward motion: Positive velocity/acceleration.
- Downward motion: Negative velocity/acceleration (e.g., free fall).
- Practice Graphs: NEB often asks to sketch and interpret graphs. Practice drawing them neatly!
Based on the NEB +2 Science syllabus for Physics (Phy), unit 3.
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