Phy Physics

PhysicsUnit 27 min read

Vectors: Types, Operations, and Applications

Unit 2 of Physics introduces vectors—physical quantities with both magnitude and direction—and teaches how to add, subtract, and resolve them, with real-world applications in motion, forces, and fields.

TAKEAWAYS:

  • Vectors have magnitude and direction, while scalars have only magnitude.
  • Vector addition follows the parallelogram or triangle law, and components simplify calculations.
  • Unit vectors (î, ĵ, k̂) break vectors into x, y, z components for easy math.
  • Dot and cross products give scalar and vector results, respectively, with key physics uses.
  • Vectors model displacement, velocity, acceleration, and forces in 2D/3D motion.
  • Always draw diagrams to visualize vector operations—NEB exams test this heavily.


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### What is a Vector?
A **vector** is a physical quantity that has **both magnitude (size) and direction**. Examples include:
- **Displacement**: 5 m **north**
- **Velocity**: 10 m/s **east**
- **Force**: 20 N **at 30° to the horizontal**

A **scalar** has only magnitude (e.g., mass = 5 kg, temperature = 25°C).



**Key Idea**:
> *"If you can answer ‘how much?’ and ‘which way?’, it’s a vector."*

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### Representing Vectors
Vectors are written in **bold** (e.g., **A**) or with an arrow (e.g., \(\vec{A}\)). In 2D, they’re often shown as arrows with:
- **Magnitude**: Length of the arrow (e.g., 5 units).
- **Direction**: Angle from the positive x-axis (e.g., 30°).

**Example**:
If **A** = 4 m **east** and **B** = 3 m **north**, their vector sum **R** = **A** + **B** is found using the **parallelogram law** (see figure above).

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### Vector Addition: Methods and Rules
#### 1. **Triangle Law**
Place the tail of **B** at the head of **A**. The resultant **R** is the vector from the tail of **A** to the head of **B**.

```figure
{"type":"triangle","points":[{"x":0,"y":0,"label":"A"},{"x":4,"y":0,"label":"B"},{"x":4,"y":3,"label":"R"},{"x":0,"y":0,"to":{"x":4,"y":0},"arrow":true},{"x":4,"y":0,"to":{"x":4,"y":3},"arrow":true},{"x":0,"y":0,"to":{"x":4,"y":3},"arrow":true,"dashed":true}],"caption":"Triangle law: A + B = R"}

2. Parallelogram Law

Place A and B tail-to-tail. Complete the parallelogram; the diagonal is R.

ABCD
Parallelogram law: A + B = R

3. Component (i-j) Method

Break vectors into x (î) and y (ĵ) components:

  • A = (A_x \mathbf{i} + A_y \mathbf{j})
  • R = ((A_x + B_x)\mathbf{i} + (A_y + B_y)\mathbf{j})

Example: If A = 3î + 4ĵ and B = –î + 2ĵ, then: R = (3–1)î + (4+2)ĵ = 2î + 6ĵ.


Vector Subtraction

Subtracting B from A (A – B) is the same as adding A to –B (the negative of B).

Steps:

  1. Find –B (reverse direction of B).
  2. Add A + (–B) using the triangle law.

Unit Vectors and Components

A unit vector has magnitude 1 and points in a given direction. Common unit vectors:

  • î: 1 unit along the +x-axis.
  • ĵ: 1 unit along the +y-axis.
  • k̂: 1 unit along the +z-axis (3D).

Example: A vector C = 6 m at 45° to the x-axis can be written as: C = (C_x \mathbf{i} + C_y \mathbf{j}) where:

  • (C_x = 6 \cos 45° = 6 \times \frac{\sqrt{2}}{2} = 3\sqrt{2}) m
  • (C_y = 6 \sin 45° = 3\sqrt{2}) m

Dot Product (Scalar Product)

The dot product of two vectors A and B is a scalar: [ \mathbf{A} \cdot \mathbf{B} = |\mathbf{A}| |\mathbf{B}| \cos \theta ] where (\theta) is the angle between them.

Uses:

  • Work done ((W = \mathbf{F} \cdot \mathbf{d})).
  • Projection of vectors.

Example: If A = 2î + 3ĵ and B = –î + 4ĵ, then: [ \mathbf{A} \cdot \mathbf{B} = (2)(–1) + (3)(4) = –2 + 12 = 10 ]


Cross Product (Vector Product)

The cross product of A and B is a vector perpendicular to both, with magnitude: [ |\mathbf{A} \times \mathbf{B}| = |\mathbf{A}| |\mathbf{B}| \sin \theta ] Direction: Given by the right-hand rule.

Uses:

  • Torque ((\boldsymbol{\tau} = \mathbf{r} \times \mathbf{F})).
  • Magnetic force ((\mathbf{F} = q \mathbf{v} \times \mathbf{B})).

Example: For A = î + 2ĵ and B = 3ĵ + 4k̂: [ \mathbf{A} \times \mathbf{B} = \begin{vmatrix} \mathbf{i} & \mathbf{j} & \mathbf{k} \ 1 & 2 & 0 \ 0 & 3 & 4 \ \end{vmatrix} = (8–0)\mathbf{i} – (4–0)\mathbf{j} + (3–0)\mathbf{k} = 8\mathbf{i} – 4\mathbf{j} + 3\mathbf{k} ]


Applications of Vectors

Field Vector Quantity Example
Mechanics Displacement, Velocity Projectile motion
Electricity Electric Field, Force Coulomb’s law
Magnetism Magnetic Field Lorentz force
Engineering Stress, Strain Beam analysis

Solved Examples

Example 1: Vector Addition (Triangle Law)

Problem: Two forces act on a point: F₁ = 6 N east and F₂ = 8 N north. Find the resultant force.

Solution:

  1. Draw F₁ and F₂ tail-to-tail.
  2. Complete the triangle. The resultant R is the hypotenuse.
  3. Use Pythagoras’ theorem: [ R = \sqrt{6^2 + 8^2} = \sqrt{36 + 64} = 10 \text{ N} ]
  4. Direction: (\theta = \tan^{-1}(\frac{8}{6}) = 53.13°) north of east.
ABC
Resultant force R = 10 N at 53.13°

Example 2: Component Method

Problem: A boat moves at 5 m/s east and 3 m/s north. Find its velocity vector.

Solution: Magnitude: Direction:


NEB Board-Style Questions

Short Answer (5 marks)

  1. Define:
    • (a) Vector quantity
    • (b) Unit vector
  2. Explain the parallelogram law of vector addition with a diagram.
  3. Given and , find:
    • (a)
    • (b)

Long Answer (10 marks)

  1. A plane flies 300 km north then 400 km east. Find:
    • (a) The displacement vector.
    • (b) The angle of the resultant with the north direction.
  2. Derive the formula for the dot product of two vectors. How is it used to calculate work done?

Common Mistakes to Avoid

  1. Ignoring direction: Always include the angle or components.
  2. Mixing scalars and vectors: Speed ≠ velocity; mass ≠ weight.
  3. Forgetting units: Answers like "5 m/s" are incomplete without direction.
  4. Cross product direction: Use the right-hand rule to avoid sign errors.

Exam Tip

  1. Draw diagrams: NEB often asks for graphical solutions. Label all vectors clearly.
  2. Show steps: Even for simple additions, write:
    • Component breakdown.
    • Magnitude calculation (Pythagoras’ theorem).
    • Direction (arctan or angle from axes).
  3. Practice component math: Most questions test resolving vectors into î and ĵ.
  4. Memorize formulas:
    • Dot product:
    • Cross product magnitude:
  5. Watch units: If the answer is in N but you give kg·m/s², lose marks!

vector addition diagram with forces**A labeled diagram showing two forces and their resultant. (Image: Ilevanat, CC BY-SA 3.0, via Wikimedia Commons) right-hand rule for cross product**Illustration of how to determine the direction of . (Image: Tokamac, CC BY-SA 4.0, via Wikimedia Commons)

Based on the NEB +2 Science syllabus for Physics (Phy), unit 2.

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