IT236 Microprocessor and Computer Architecture

Microprocessor and Computer Architecture notes

10 chapter notes, in syllabus order. Each starts with the key points.

Unit 1 · 6 hrs

Microprocessors, Architecture & Computer Systems: BasicsUnit 1 of Microprocessor and Computer Architecture introduces the core concepts of microprocessors, their role in computer systems, and the fundamental architecture that powers modern computing—from smartphones to supercomputers. This note covers definitions, historical evolution, functional units, and real-world appli8 min read

Unit 2 · 8 hrs

Microprocessor Architecture: Internal Structure, Registers, ALU, Control UnitUnit 2 of Microprocessor and Computer Architecture explores the internal organization of microprocessors, covering the roles of registers, the Arithmetic Logic Unit (ALU), Control Unit (CU), and data paths. It explains how these components interact to execute instructions, with comparisons of Harvard vs. Von Neumann ar9 min read

Unit 3 · 8 hrs

Addressing Modes & Instruction Set: How CPUs Access Data & Execute CommandsUnit 3 of Microprocessor and Computer Architecture explores how microprocessors fetch and decode instructions (instruction set) and the different ways they locate data in memory (addressing modes), including immediate, register, direct, indirect, and indexed modes. It covers real-world applications in banking (loan cal12 min read

Unit 4 · 8 hrs

Memory Hierarchy, Cache Design & Address MappingUnit 4 of Microprocessor and Computer Architecture explores how computers organize memory from registers to disk, the role of cache in speeding up access, and how addresses map between levels—key concepts for optimizing performance in real systems.9 min read

Unit 5 · 6 hrs

Arithmetic & Logic Operations: ALU, Flags, Binary Math, Logic Gates & Boolean AlgebraUnit 5 of Microprocessor and Computer Architecture explores how microprocessors perform arithmetic (addition, subtraction, multiplication, division) and logic operations (AND, OR, NOT, XOR) using the ALU, how status flags (zero, carry, overflow) work, and how these operations are implemented in hardware (logic gates, c9 min read

Unit 6 · 6 hrs

Pipelining, Performance Metrics & CPU OptimizationUnit 6 of Microprocessor and Computer Architecture explores how pipelining improves CPU throughput, the stages of a classic 5-stage pipeline, hazards (structural, data, control), performance metrics (CPI, MIPS, clock rate), and techniques like superscalar execution, out-of-order execution, and branch prediction. Real-w12 min read

Unit 7 · 4 hrs

RISC vs CISC: Architectural Trade-offs and PerformanceUnit 7 of Microprocessor and Computer Architecture: explores the fundamental design philosophies of Reduced Instruction Set Computing (RISC) and Complex Instruction Set Computing (CISC), their internal structures, instruction execution mechanisms, and real-world implementations in modern processors like those in smartp15 min read

Unit 8 · 6 hrs

Interrupts and DMA – Control Flow, Asynchronous Events, Direct Memory AccessUnit 8 of Microprocessor and Computer Architecture: explains the mechanisms of interrupt handling, types of interrupts, interrupt controller architecture, context switching, and Direct Memory Access (DMA) operations, including practical examples and performance implications.9 min read

Unit 9 · 6 hrs

Input/Output Interfacing – I/O Basics, Serial & Parallel, Interrupts, DMA, and Real‑World ApplicationsUnit 9 of Microprocessor and Computer Architecture: covers I/O interfacing concepts, types of I/O devices, communication protocols, interrupt and DMA mechanisms, and practical design considerations.7 min read

Unit 10 · 6 hrs

Assembly Language: Syntax, Instructions, Debugging & Real-World AppsUnit 10 of Microprocessor and Computer Architecture covers assembly language programming fundamentals—syntax, instruction formats, memory addressing, debugging, and practical applications using 8086/8085 assembly, with direct ties to real-world systems like eSewa’s transaction validation and Ncell’s billing logic.11 min read