IT236 Microprocessor and Computer Architecture
Microprocessor and Computer Architecture notes
10 chapter notes, in syllabus order. Each starts with the key points.
Unit 1 · 6 hrs
Microprocessors, Architecture & Computer Systems: BasicsUnit 1 of Microprocessor and Computer Architecture introduces the core concepts of microprocessors, their role in computer systems, and the fundamental architecture that powers modern computing—from smartphones to supercomputers. This note covers definitions, historical evolution, functional units, and real-world appli8 min readUnit 2 · 8 hrs
Microprocessor Architecture: Internal Structure, Registers, ALU, Control UnitUnit 2 of Microprocessor and Computer Architecture explores the internal organization of microprocessors, covering the roles of registers, the Arithmetic Logic Unit (ALU), Control Unit (CU), and data paths. It explains how these components interact to execute instructions, with comparisons of Harvard vs. Von Neumann ar9 min readUnit 3 · 8 hrs
Addressing Modes & Instruction Set: How CPUs Access Data & Execute CommandsUnit 3 of Microprocessor and Computer Architecture explores how microprocessors fetch and decode instructions (instruction set) and the different ways they locate data in memory (addressing modes), including immediate, register, direct, indirect, and indexed modes. It covers real-world applications in banking (loan cal12 min readUnit 4 · 8 hrs
Memory Hierarchy, Cache Design & Address MappingUnit 4 of Microprocessor and Computer Architecture explores how computers organize memory from registers to disk, the role of cache in speeding up access, and how addresses map between levels—key concepts for optimizing performance in real systems.9 min readUnit 5 · 6 hrs
Arithmetic & Logic Operations: ALU, Flags, Binary Math, Logic Gates & Boolean AlgebraUnit 5 of Microprocessor and Computer Architecture explores how microprocessors perform arithmetic (addition, subtraction, multiplication, division) and logic operations (AND, OR, NOT, XOR) using the ALU, how status flags (zero, carry, overflow) work, and how these operations are implemented in hardware (logic gates, c9 min readUnit 6 · 6 hrs
Pipelining, Performance Metrics & CPU OptimizationUnit 6 of Microprocessor and Computer Architecture explores how pipelining improves CPU throughput, the stages of a classic 5-stage pipeline, hazards (structural, data, control), performance metrics (CPI, MIPS, clock rate), and techniques like superscalar execution, out-of-order execution, and branch prediction. Real-w12 min readUnit 7 · 4 hrs
RISC vs CISC: Architectural Trade-offs and PerformanceUnit 7 of Microprocessor and Computer Architecture: explores the fundamental design philosophies of Reduced Instruction Set Computing (RISC) and Complex Instruction Set Computing (CISC), their internal structures, instruction execution mechanisms, and real-world implementations in modern processors like those in smartp15 min readUnit 8 · 6 hrs
Interrupts and DMA – Control Flow, Asynchronous Events, Direct Memory AccessUnit 8 of Microprocessor and Computer Architecture: explains the mechanisms of interrupt handling, types of interrupts, interrupt controller architecture, context switching, and Direct Memory Access (DMA) operations, including practical examples and performance implications.9 min readUnit 9 · 6 hrs
Input/Output Interfacing – I/O Basics, Serial & Parallel, Interrupts, DMA, and Real‑World ApplicationsUnit 9 of Microprocessor and Computer Architecture: covers I/O interfacing concepts, types of I/O devices, communication protocols, interrupt and DMA mechanisms, and practical design considerations.7 min readUnit 10 · 6 hrs
Assembly Language: Syntax, Instructions, Debugging & Real-World AppsUnit 10 of Microprocessor and Computer Architecture covers assembly language programming fundamentals—syntax, instruction formats, memory addressing, debugging, and practical applications using 8086/8085 assembly, with direct ties to real-world systems like eSewa’s transaction validation and Ncell’s billing logic.11 min read